﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Sega_Dama_3D
{
    class Personagem2
    {
        public class Personagem2 :Objeto2D



        KeyboardState teclado;
        MouseState mouse;




         public Personagem2(Texture2D textura):
            base(textura)
         {
                
         }
            public void Update();
        {
      
        }





    }
}
